PENGEMBANGAN CD INTERAKTIF MACROMEDIA FLASH BERBASIS NILAI KARAKTER SUBTEMA 1 AKU DAN CITA-CITAKU KELAS IV

Authors

  • Ulfah Fitria Setiyani Universitas PGRI Semarang
  • Arfilia Wijayanti Universitas PGRI Semarang
  • Filia Pria Artharina Universitas PGRI Semarang

DOI:

https://doi.org/10.33061/js.v2i2.3331

Keywords:

development, media, interactive CD, Macromedia Flash, character value

Abstract

The background that drives this research was the lack of 2013 curriculum learning media in the form of technology-based applications. The purpose of the study determined the feasibility of media-based interactive CD macromedia flash media. The type of research used is Research and Development (RnD) with the ADDIE model. Data analysis techniques used descriptive qualitative and quantitative descriptive. The results of the feasibility based on data analysis by expert experts obtain an average percentage of 94.17% for media feasibility, 95.00% for material feasibility and 91.67% for the feasibility of character values. The acquisition of teacher responses to media acceptance obtained a percentage in SD N Sawah Besar 02 of 86.67%, Elementary School of Muhajirin at 100.00% and SD N Siwalan obtained a percentage of 96.67%. The results of the questionnaire responses of the students obtained 96.36% in SD N Sawah Besar 02 and 93.64% in the Primary Schools of the Muhajirin. Media based on interactive CD macromedia flash based on the value of the character of sub-theme I and my ideals have met the criteria very well and are worthy of being used in the learning process.

References

Anggra. 2008. Memahami Teknik Dasar Pembuatan Game Berbasis Flash. Jogjakarta: Gava Media.

Arikunto, Suharsimi. 2013. Prosedur Penelitian Suatu Pendekatan Praktik. Jakarta: PT RINEKA CIPTA.

Arsyad, Azhar. 2014. Media Pembelajaran. Jakarta: Raja Grafindo Persada.

Kustandi, Cecep dan Bambang Sutjipto. 2013. Media Pembelajaran Manual dan Digital. Bogor: Ghalia Indonesia.

Kusumawati, Naniek. 2015. Pengembangan Media Pembelajaran IPA dengan Animasi Macromedia Flash Berbasis Model Pengajaran Langsung (Direct Instruction) Di Sekolah Dasar. Jurnal Premiere Educandum 5 (2).

http://e-journal.unipma.ac.id/index.php/PE/article/download/289/261.

Diakses tanggal 21 November 2018.

Peraturan Menteri Pendidikan dan Kebudayaan Republik Indonesia Nomor 22 Tahun 2016 tentang Standar Proses Pendidikan SD/MI.

Rusman. 2013. Belajar dan Pembelajaran Berbasis Komputer: Mengembangkan Profesionalisme Guru Abad 21. Bandung: Alfabeta.

_______. 2015. Pembelajaran Tematik Terpadu Teori, Praktik, dan Penilaian. Jakarta: Rajawali Pers.

Sugiyono. 2017. Metode Penelitian Pendidikan Kuantitatif Kualitatif dan R & D. Bandung: Alfabeta.

Downloads

Published

2019-12-03