Pengembangan Media Emoji Berbasis permainan dalam Interaksi Sosial Anak di Kelas

Authors

  • Yenti Juniarti Universitas Negeri Gorontalo
  • Sri Wahyuningsi Laiya
  • Icam Sutisna

DOI:

https://doi.org/10.33061/jai.v4i2.3306

Keywords:

Social interactions, Media, Emoticon, Early childhood

Abstract

This study aims to facilitate Kiddie Care for Gorontalo children in developing children's social interactions due to the low ability of children to interact both with their peers and the teacher in class. This study uses a research and development approach. While the development model used is the Research & Development (R&D) development model. The results of this study are the social interactions caused by children to their friends when looking for emojis, children feel that this game is emotionally draining because children can express according to the emojis displayed by their friends, then children feel happy when they look for emojis "jogging" children feel surprised and practice the "dancing" emoji behavior while singing. In addition to the social interaction that is generated but also formed a mindset that requires children to think and act quickly in picking up emojis that will be adjusted to the behavior displayed by the opposing group, not only that but the formation of teamwork when hunting emojis. The conclusion is that early childhood social interaction can develop optimally both to friends and teachers, in addition to that team collaboration is formed, thinking and acting quickly.


Abstrak

Penelitian ini bertujuan memfasilitasi anak Kiddie Care gorontalo dalam mengembangkan interaksi sosial anak dikarenakan rendahnya kemampuan anak dalam berinteraksi baik kepada temannya maupun kepada guru pada saat dikelas. Penelitian ini menggunakan pendekatan penelitian dan pengembangan. Sedangkan model pengembangan yang digunakan adalah model pengembangan Research & Development (R&D). Hasil penelitian ini adalah adanya  interaksi sosial yang ditimbulkan oleh anak kepada temannya saat mencari emoji, anak merasa bahwa permainan ini menguras emosi karena anak bisa mengekspresikan sesuai emoji yang ditampilkan oleh temannya, kemudian anak merasa bahagia ketika mereka mencari emoji “joget” anak merasa heran dan mempraktekkan perilaku emoji “joget” itu sambil bernyanyi-nyanyi. Selain adanya interaksi sosial yang ditimbulkan tetapi juga terbentuk pola pikir yang mengharuskan anak untuk berpikir dan bertindak dengan cepat dalam mengambil emoji yang akan disesuaikan dengan perilaku yang ditampilkan oleh kelompok lawannya, tak hanya itu tetapi terbentuknya kerjasama tim pada saat memburu emoji. Simpulan bahwasanya interaksi sosial anak usia dini mampu berkembang dengan optimal baik kepada temannya 

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Published

2019-12-31

How to Cite

Juniarti, Y., Laiya, S. W., & Sutisna, I. (2019). Pengembangan Media Emoji Berbasis permainan dalam Interaksi Sosial Anak di Kelas. JURNAL AUDI : Jurnal Ilmiah Kajian Ilmu Anak Dan Media Informasi PAUD, 4(2), 73–78. https://doi.org/10.33061/jai.v4i2.3306